Hey y'all! Right now in GT we are doing movie trailers. We have to make a movie trailer with a dramatic voice over (performed by me) and a cliffhanger. Our video has to be 90 to 120 seconds. We also have to include a movie poster made in PhotoShop. My movie trailer team is Ella, Cara, Denae, and I. Denae and Cara worked mostly on the design of our movie poster and characters. Ella helped the most with writing the script and synopsis. I worked on the voice acting script and the main plot of the story.
One of our biggest challenges was filming. We thought a good filming spot would be at Ella's house, which is an hour away from where everyone else on the team lived. For Denae, Cara and I, we all had to find someone who could drive us there and back. It was a little challenging to find a ride because a lot of our parents didn't want to drive so far. One of our successes was with editing. Since we got all of our film in one day, we were able to edit a lot in one day. We filmed nearly everything in order so it was easy to find our clips and put them in order. We didn't have many disagreements and worked well as a team.
I think we did pretty well during the critique. We met all the expectations, and everyone from the class either said that we met all expectations or that we went above and beyond. We didn't get voted for best trailer but I think we still did a good job and that people enjoyed watching it. I feel like with this movie trailer project I definitely learned how to work with new people.
Hello again! Right now in GT we are doing low poly portraits, and it has a lot to do with facial expressions (because it is of our faces). I think that facial expressions can be really universal. There isn't a language barrier between people, for example if you see someone smiling most people would think that they are happy. Expressions are a language that could be understood by anyone. Sometimes it is harder to read or understand a person's expression because they don't use expressions, but most of the time you have a good idea of what they are thinking by the look on their face.
Creating low poly portraits are fairly simple. The main reason it takes a long time is because we keep repeating steps and it's just a long process to go through. First you take a portrait of someone . If your portrait is symmetrical then you only have to do one half of it, and afterwards you can copy and flip it to the other side. With the line tool, you trace the outline of your head in a bright color (like red). Make sure you have the grid on and try to make all of your lines start and end on a line in the grid. Then you start making triangles. Note that more detailed parts of your face should probably have smaller triangles (eyes, nose, mouth), and the bigger areas should have bigger triangles (skin and hair). Once everything is in triangles, you use the polygonal lasso tool. You select a triangle and go Filter-Blur-Average to change the triangle to a solid color. You do that for every triangle. Afterwards you flip the half and you have the full face!
My Poly-1 and Poly-2 image are very different. My first poly is very flat, I personally think it looks like a cyborg. The second poly is a little more artistic and creative. With the second poly, we didn't have to outline and we just got straight to making triangles and filling them in. We also got to pick the color we wanted so it got to be more creative and some parts of the image get to stand out more. Although with outlining, it is definitely a safer route because you can outline every feature and change it if you want to. The second poly went a little faster and you got to be more creative about where the triangles went and what color they are. One thing to be aware of was not making gaps and making appropriately sized triangles.
Hello people! In GT we are starting a brand new project with the continuing theme about nature. We are making a video project using poetry, timelapses, and slow-mos. The audio will be us reciting our poem (with music in the background), and the visuals are of different timelapses and slow-mos of nature. Nature impacts our lives in many ways. We interact with it everyday. From the basic things like breathing and eating, to activities like going to the beach or hiking. I really had to think about these things while trying to write my poem. I had some trouble with thinking about it at first but once I started going, all the ideas kept flooding into my head.
To create a timelapse, you have to place your camera in one spot and take a video for a certain amount of time. Make sure to use some kind of tripod (a real tripod or environmental tripod) so the camera doesn't move. Once you have your video you speed it up to show time passing. The shot should be two-thirds sky so you can notice the clouds moving or the sun moving across the sky. To create a slowmo, you get a close up shot of something moving and slow it down. For example, if you took a video of water dripping off plants. It is also important to not have any camera movement so it can focus on the subject.
The hardest part of the project was definitely writing my poem. I had trouble with starting it off, I didn't know if I should talk about just a specific part of nature, or if I should talk about nature in general. I wanted my poem to rhyme and I couldn't think of rhyming words. But once I got started and wrote my first stanza, the rest seemed to come a little more naturally and quicker. My favorite part was definitely when I got to work in Final Cut Pro. I think that it's really cool when I took a regular video and once I go into Final Cut I get to finally see what it looks like when it's all slowed down or sped up. I like how the visuals for the project are actually pretty simple, we didn't have to do any kind of sequencing. It was just timelapses and slow-mos which I really enjoyed making.
I was very happy with the results from the critique. I thought I deserved a 4/4, and that's what most of the class thought also. I got a couple of 3/4 grades from some people, and I could see why they'd think that. My audio seemed a little softer than others, but other than that I think my visuals were very good, and they might even make up for the audio.
Hellooooooo!!! So right now in GT we are making videos to enter in the .MOV film festival. My group is with Shaday,
Kacie, and Kiana. We are planning on making a sequel to lasts years movie trailer, "Snoopy George" which was a lot of fun making. I think my keywords (adventure, friendship, journey, guinea pigs) can really connect with our audience. A lot of people like adventures and journeys, they are lots of fun. I also think that friendship is important to a lot of people. An adventure by yourself is fun, but one with you friends can be even better. We really wanted people to realize these things and encourage them to go out and make life interesting. Do what you love to do.
The overall message of our video was to show that Ivy (main character), really cares about her friend and will do anything she can to get her back. She will take a big risk by leaving the cage, but that doesn't matter because the only thing that matters is finding her best friend. She gets distracted along the way, but she gets back on track and doesn't give up until she finds her. People should realize these things and maybe add them into their own lives a little bit.
The biggest challenge our team faced was definitely trying to get together to film. Contacting each other and trying to find a day where we were all free was hard. It got a little confusing to see what we already filmed and what we still needed to film. Another challenge was definitely editing. It was hard scrolling through all the clips we had (we had a LOT) and trying to find which one we needed. We were trying to add it as many things as we could -sequencing, dialogue, etc.- but it would get a little frustrating when the shots didn't turn out as good as we hoped.
What's up people!
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